Artists
Makoto Ohtake
Makoto Ohtake was a member of the Computer Technique Group (CTG), Japan, a collaborative group known for its large-scale calculator and plotter drawings and its advocacy for algorithmic and computer art. He joined the group in 1967.
Manfred Mohr
Manfred Mohr is one of the great names of computer art, considered a pioneer in the field and nicknamed “godfather” of digital art. His work is distinguished by its radically rational construction which explores series of shapes of ever-increasing complexity. Born in Pforzheim, Germany, Mohr began his career as an action painter and jazz musician. […]
Manuel Barbadillo
Manuel Barbadillo was a painter and one of the early proponents of computer art in Spain. Born in Seville in 1929, he enrolled in art school in the early 1950s before military service took him to Morocco by 1955, where he stayed through 1959. He then moved to New York for a few years before […]
Marcel Schwittlick
Biography and picture are courtesy of the artist’s website: Marcel Schwittlick is a Berlin-based artist who uniquely blends digital and physical art through the use of drawing machines and algorithmic systems. His work spans generative art and plotter art, where he transforms digital cursor-lines into intricate, tangible artworks. Schwittlick draws inspiration from generative aesthetics and […]
Mark Wilson
Born in Oregon in 1943, Mark Wilson is an American artist, author and programmer who was part of the 1980s movement of artist-programmers at the forefront of the use of computer software to create art. Wilson received his undergraduate degree from Pomona College and his M.F.A. from Yale Art School. During the 1970s, he exhibited […]
Martin Grasser
Martin Grasser is an artist and designer based in the Bay Area. He produces work using an iterative process, isolating core concepts and expanding upon them through repetition. At the root of his practice is his interpretation of letterforms—what most see as plain text, Martin sees as art. He explores the transformation of type in […]
Masao Kohmura
Masao Kohmura is a Japanese video artist and c0-founder of the Computer Technique Group (CTG), a group of student artists and engineers active in the 1960s which produced seminal works of computer art. Kohmura was born in 1943 in Tokyo, and studied at Tama Art University. While there, a chance meeting with Haruki Tsuchiya led […]
Maughan Sterling Mason
Maughan S. Mason was an early computer programmer and digital artist at the forefront of computer art. Born in Utah, he studied physics and mathematics at university, and after graduating, worked at White Sands Missile Range near Las Cruces, New Mexico. He later became the head of the Analog Simulation Lab at Thiokol Chemical Co. […]
Michael Mittelman
Michael Mittelman’s background lies in both architecture and technology. Born in New York, he studied at Wesleyan and MassArt, as well as in Paris through the Columbia University GSAPP intensive architecture program. At the beginning of his artistic career, Mittelman’s work involved creating virtual reality sculptures and realizing them in welded steel. By the early 2000s, he had […]
Michael Rees
Michael Rees is an American sculptor and artist whose works are known for their combination of performance, interactive computing, digital modeling, animation and video. “I’ve developed a sculptural practice that weaves experiences together in a contemplative mélange against the backdrop of the complexity of contemporary life. My work deals with the nature of things, philosophical […]
Monique Nahas
Monique Nahas is a doctor of theoretical physics and digital artist who works with computer-generated images and film. Born in Paris in 1940, she earned her doctorate in 1969. Her fellow academic, Hervé Huitric, is her partner and collaborator: the two met in 1971, when Nahas was becoming involved in computer science, and they began to […]