Jean-Claude Marquette

Jean-Claude Marquette studied arts and graphics at the École Estienne in Paris and fine arts and informatics at the University of Vincennes, now University of Paris VIII. 1970 member of the Groupe Art et Informatique de Vincennes. 1970–1976 worked for Galerie Denise René, Paris. He lives in Paris, FR. Exhib. and lit.: See: Groupe Art […]

Jean-François Colonna

Jean-François Colonna is a researcher at the Center for Applied Mathematics (CMAP) at École Polytechnique and is the director of Lactame, the Audio-Visual laboratory at École Polytechnique. For many, many years, he has been interested in what is called scientific visualization. The images obtained by viewing the results of numerical experiments will make it possible […]

Joan Fontcuberta

Joan Fontcuberta (born 24 February 1955)[1] is a conceptual artist whose best-known works, such as Fauna and Sputnik, examine the truthfulness of photography. In addition, he is a writer, editor, teacher, and curator. Fontcuberta was born in Barcelona, Catalonia, Spain. He received a degree in communications from the Autonomous University of Barcelona in 1977.[2][3] He worked in advertising in his early career, and his family had also worked […]

Joan Truckenbrod

Joan Truckenbrod’s artwork has been included in many international exhibitions, including Programmed: Rules, Codes and Choreographies in Art, 1965 – 2018, at the Whitney Museum from September 28, 2018 to April 14, 2019. Her work has also been exhibited at the IBM Gallery in New York City, the Smithsonian Institution in Washington, D.C., Museu de […]

Joanie Lemercier

Biography and photograph are courtesy of the artist’s website: “Joanie Lemercier (b. 1982) is a French visual artist and environmental activist whose work explores human perception through the manipulation of light in space. Working primarily with light projection and computer programming, Lemercier transforms the appearance of everyday objects and forms, bending reality to his imagination. […]

John Maeda

John Maeda (born 1966) is an American executive, designer, technologist. His work explores the area where business, design, and technology merge to make space for the “humanist technologist.”[1][2] He is Global Head, Computational Design and Inclusion at Automattic[3] where he seeks to address the diversity gap in tech[4] by exploring how inclusion can be a key ingredient for success in the technology industry.[5][6][7] As an […]

José Bréval

Born to a Polish mother and to a father who was an electrician, French artist José Bréval graduated in 1970 as an engineer in electronics and information technology. Before graduating, he developed an interest in art after having visited the exhibition Lumière et Mouvement organised by Franck Popper at the Museum of Modern Art of Paris in […]

Julien Gachadoat (aka v3ga)

Julien Gachadoat (aka v3ga) has been exploring generative drawing for many years. He grew up in the 90s amid the avant-garde demo scene, making visuals with code. Ever since, programming languages have been his creative tool. Creating unique art with algorithms, he works with the emergence of abstract form. Combining monochrome, geometric shapes, he plays […]

Kenneth C. Knowlton

Kenneth C. Knowlton (born 1931 in Springville, New York), is a computer graphics pioneer, artist, mosaicist and portraitist, who worked at Bell Labs. In 1963, Knowlton developed the BEFLIX (Bell Flicks) programming language for bitmap computer-produced movies, created using an IBM 7094computer and a Stromberg-Carlson 4020 microfilm recorder. Each frame contained eight shades of grey […]

Kerry Strand

Kerry Strand worked with California Computer Products Inc. (CalComp) in the late 1960s, a company that, among other equipment, produced plotters. Strand won the first prize of the 6th Annual Computer Art Contest (1968) arranged by the magazine Computer Art Contest. His prize winning entry was the drawingHummingbird. In the same year of 1968, the […]

Koji Fujino

Koji Fujino was a computer artist who joined the Japanese computer art group CTG, formed in December 1966. The group’s activity in the next years was prolific: from their office in downtown Tokyo, they managed graphic design works and sold art to galleries, while also operating as a think tank for computer analysis and aesthetics. […]