Spectron #389

Information from artist: This edition of video artworks is the result of Simon’s research in video art from the 60s and 70s, especially early analog video synthesizers. These were heavy hardware machines capable of generating shapes and patterns from the ground up, with no external visual input. How could these machines generate such complexity by […]

R3sonance #302

View Video Here Today the base orbiter has started to move. Oscillating harvesters had the ability to generate an enormous amount of self-sustaining energy. They seem to establish parallel communication in resonance with cosmic frequencies but I find myself unable to decode the signal into anything meaningful. Features color: orangeRed colorShift: complementary type: alpha panels: […]

R3sonance #141

View Video Here Today the base orbiter has started to move. Oscillating harvesters had the ability to generate an enormous amount of self-sustaining energy. They seem to establish parallel communication in resonance with cosmic frequencies but I find myself unable to decode the signal into anything meaningful. Features color: aqua colorShift: complementary type: alpha panels: […]

The Glitch Empire

A scrambled emblem for the proudly confused. Early VHS Art by Sarah Zucker, 2015. First experiments with 1991 Sony Video Painter, original video footage and Analog Glitch Processing on VHS. Digitally Transferred in 480p. View Work Here

Spectron #228

Information from artist: This edition of video artworks is the result of Simon’s research in video art from the 60s and 70s, especially early analog video synthesizers. These were heavy hardware machines capable of generating shapes and patterns from the ground up, with no external visual input. How could these machines generate such complexity by […]